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package com.mechanatrix.loco;

import com.jme3.scene.Spatial;

/**
 *
 * @author Dustin
 */
class Bogie {

    Spatial northAxle;
    Spatial southAxle;
    final boolean southBreak;
    final boolean steering;
    final WheelBox westWheelBox = new WheelBox();
    final WheelBox eastWheelBox = new WheelBox();

    Bogie() {
		this.steering = Boolean.FALSE;
        this.southBreak = Boolean.FALSE;
    }
    Bogie(boolean steering, boolean southBreak) {
		this.steering = steering;
        this.southBreak = southBreak;
    }
}
